Software Tools, Filters

Overview

This post is the second in a series revisiting the programs described in the 1981 book by Brian W. Kernighan and P. J. Plauger's called Software Tools in Pascal. The book is available from theOpen Library and physical copies are still (2020) commonly available from used book sellers. The book was an late 20th century text on creating portable command line programs using ISO standard Pascal of the era.

In this chapter K & P focuses on developing the idea of filters. Filters are programs which typically process standard input, do some sort of transformation or calculation and write to standard output. They are intended to work either standalone or in a pipeline to solve more complex problems. I like to think of filters as software LEGO. Filter programs can be "snapped" together creating simple shapes data shapes or combined to for complex compositions.

The programs from this chapter include:

Implementing in Oberon-07

With the exception of echo (used to introduce command line parameter processing) each program increases in complexity. The last program translitis the most complex in this chapter. It introducing what we a "domain specific language" or "DSL". A DSL is a notation allowing us to describe something implicitly rather than explicitly. All the programs except translit follow closely the original Pascal translated to Oberon-07. translit book implementation is very much a result of the constraints of Pascal of the early 1980s as well as the minimalist assumption that could be made about the host operating system. I will focus on revising that program in particular bring the code up to current practice as well as offering insights I've learned.

The program translit introduces what is called a "Domain Specific Language".Domain specific languages or DSL for short are often simple notations to describe how to solve vary narrow problems. If you've used any of the popular spreadsheet programs where you've entered a formula to compute something you've used a domain specific language. If you've ever search for text in a document using a regular expression you've used a domain specific language. By focusing a notation on a small problem space you can often come up with simple ways of expressing or composing programmatic solutions to get a job done.

In translit the notation let's us describe what we want to translate. At the simplest level the translit program takes a character and replaces it with another character. What make increases translit utility is that it can take a set of characters and replace it with another. If you want to change all lower cases letters and replace them with uppercase letters. This "from set" and "to set" are easy to describe as two ranges, "a" to "z" and "A" to "Z". Our domain notation allows us to express this as "a-z" and "A-Z". K & P include several of features in there notation including characters to exclude from a translation as well as an "escape notation" for describing characters like new lines, tabs, or the characters that describe a range and exclusion (i.e. dash and caret).

2.1 Putting Tabs Back

Page 31

Implementing entab in Oberon-07 is straight forward. Like my Detab implementation I am using a second modules called Tabs. This removes the need for the #include macros used in the K & P version. I have used the same loop structure as K & P this time. There is a difference in my WHILE loop. I separate the character read from the WHILE conditional test. Combining the two is common in "C" and is consistent with the programming style other books by Kernighan. In Oberon-07 doesn't make sense at all. Oberon's In.Char() is not a function returning as in the Pascal primitives implemented for the K & P book or indeed like in the "C" language. In Oberon's "In" module the status of a read operation is exposed by In.Done. I've chosen to put the next call toIn.Char() at the bottom of my WHILE loop because it is clear that it is the last think done before ether iterating again or exiting the loop. Other than that the Oberon version looks much like K & P's Pascal.

Program Documentation

Page 32


      PROGRAM
      
        entab	convert runs of blanks into tabs
      
      USAGE
      
        entab
      
      FUNCTION
      
        entab copies its input to its output, replacing strings of
        blanks by tabs so the output is visually the same as the
        input, but contains fewer characters. Tab stops are assumed
        to be set every four columns (i.e. 1, 5, 9, ...), so that
        each sequence of one to four blanks ending on a tab stop
        is replaced by a tab character
      
      EXAMPLE
      
        Using -> as visible tab:
      
          entab
            col  1   2   34  rest
          ->col->1->2->34->rest
      
      BUGS
      
        entab is naive about backspaces, virtical motions, and
        non-printing characters. entab will convert  a single blank
        to a tab if it occurs at a tab stop. The entab is not an
        exact inverse of detab.
      
      

Source code for Entab.Mod


      MODULE Entab;
        IMPORT In, Out, Tabs;
      
      CONST
        NEWLINE = 10;
        TAB = 9;
        BLANK = 32;
      
      PROCEDURE Entab();
      VAR
        c : CHAR;
        col, newcol : INTEGER;
        tabstops : Tabs.TabType;
      BEGIN
        Tabs.SetTabs(tabstops);
        col := 1;
        REPEAT
          newcol := col;
          In.Char(c);
          IF In.Done THEN (* NOTE: We check that the read was successful! *)
            WHILE (ORD(c) = BLANK) DO
              newcol := newcol + 1;
              IF (Tabs.TabPos(newcol, tabstops)) THEN
                Out.Char(CHR(TAB));
                col := newcol;
              END;
              (* NOTE: Get the next char, check the loop condition
                 and either iterate or exit the loop *)
              In.Char(c);
            END;
            WHILE (col < newcol) DO
              Out.Char(CHR(BLANK)); (* output left over blanks *)
              col := col + 1;
            END;
            (* NOTE: Since we may have gotten a new char in the first WHILE
               we need to check again if the read was successful *)
            IF In.Done THEN
              Out.Char(c);
              IF (ORD(c) = NEWLINE) THEN
                col := 1;
              ELSE
                col := col + 1;
              END;
            END;
          END;
        UNTIL In.Done # TRUE;
      END Entab;
      
      BEGIN
        Entab();
      END Entab.
      
      

2.2 Overstrikes

Page 34

Overstrike isn't a tool that is useful today but I've included it simply to be follow along the flow of the K & P book. It very much reflects an error where teletype like devices where still common and printers printed much like typewriters did. On a 20th century manual type writer you could underline a word or letter by backing up the carriage then typing the underscore character. Striking out a word was accomplished by a similar technique. The mid to late 20th century computers device retained this mechanism though by 1980's it was beginning to disappear along with manual typewriters. This program relies on the the nature of ASCII character set and reflects some of the non-print character's functionality. I found it did not work on today's terminal emulators reliably. Your mileage may very nor do I have a vintage printer to test it on.

Our module follows K & P design almost verbatim. The differences are those suggested by differences between Pascal and Oberon-07. Like in previous examples we don't need to use an ENDFILE constant as we can simply check the value of In.Done to determine if the last read was successful. This simplifies some of the IF/ELSE logic and the termination of the REPEAT/UNTIL loop. It makes the WHILE/DO loop a little more verbose.

One thing I would like to point out in the original Pascal of the book is a problem often referred to as the "dangling else" problem. While this is usually discussed in the context of compiler implementation I feel like it is a bigger issue for the person reading the source code. It is particularly problematic when you have complex "IF/ELSE" sequences that are nested. This is not limited to the 1980's era Pascal. You see it in other languages like C. It is a convenience for the person typing the source code but a problem for those who maintain it. We see this ambiguity in the Pascal procedure overstrike inside the repeat loop on page 35. It is made worse by the fact that K & P have taken advantage of omitting the semi-colons where optional. If you type in this procedure and remove the indication if quickly becomes ambiguous about where on "IF/ELSE" begins and the next ends. In Oberon-07 it is clear when you have a dangling "IF" statement. This vintage Pascal, not so much.

K & P do mention the dangling "ELSE" problem later in the text. Their recommend practice was include the explicit final "ELSE" at a comment to avoid confusion. But you can see how easy an omitting the comment is in the overstrike program.

Limitations

This is documented "BUG" section describes the limitations well, "overstrike is naive about vertical motions and non- printing characters. It produces one over struck line for each sequence of backspaces". But in addition to that most printing devices these days either have their own drivers or expect to work with a standard like Postscript. This limited the usefulness of this program today though controlling character movement in a "vt100" emulation using old fashion ASCII control codes is still interesting if only for historical reasons.

Program Documentation

Page 36


      PROGRAM
      
        overstrike    replace overstrikes by multiple-lines
      
      USAGE
      
        overstrike
      
      FUNCTION
      
        overstrike copies in input to its output, replacing lines
        containing backspaces by multiple lines that overstrike
        to print the same as input, but containing no backspaces.
        It is assumed that the output is to be printed on a device
        that takes the first character of each line as a carriage
        control; a blank carriage control causes normal space before
        print, while a plus sign '+' suppresses space before print
        and hence causes the remainder of the line to overstrike
        the previous line.
      
      EXAMPLE
      
        Using <- as a visible backspace:
      
          overstrike
          abc<-<-<-___
           abc
          +___
      
      BUGS
      
        overstrike is naive about vertical motions and non-printing
        characters. It produces one over struck line for each sequence
        of backspaces.
      
      

Source code for Overstrike.Mod


      MODULE Overstrike;
      IMPORT In, Out;
      
      CONST
        NEWLINE = 10;
        BLANK = 32;
        PLUS = 43;
        BACKSPACE = 8;
      
      PROCEDURE Max(x, y : INTEGER) : INTEGER;
      VAR max : INTEGER;
      BEGIN
        IF (x > y) THEN
          max := x
        ELSE
          max := y
        END;
        RETURN max
      END Max;
      
      PROCEDURE Overstrike;
      CONST
        SKIP = BLANK;
        NOSKIP = PLUS;
      VAR
        c : CHAR;
        col, newcol, i : INTEGER;
      BEGIN
        col := 1;
        REPEAT
          newcol := col;
          In.Char(c);
          (* NOTE We check In.Done on each loop evalution *)
          WHILE (In.Done = TRUE) & (ORD(c) = BACKSPACE) DO (* eat the backspaces *)
            newcol := Max(newcol, 1);
            In.Char(c);
          END;
          (* NOTE: We check In.Done again, since we may have
             additional reads when eating the backspaces. If
             the previous while loop has taken us to the end of file.
             this will be also mean In.Done = FALSE. *)
          IF In.Done THEN
            IF (newcol < col) THEN
              Out.Char(CHR(NEWLINE)); (* start overstrike line *)
              Out.Char(CHR(NOSKIP));
              FOR i := 0 TO newcol DO
                Out.Char(CHR(BLANK));
              END;
              col := newcol;
            ELSIF (col = 1) THEN (* NOTE: In.Done already check for end of file *)
              Out.Char(CHR(SKIP)); (* normal line *)
            END;
            (* NOTE: In.Done already was checked so we are in mid line *)
            Out.Char(c);    (* normal character *)
            IF (ORD(c) = NEWLINE) THEN
              col := 1
            ELSE
              col := col + 1
            END;
          END;
        UNTIL In.Done # TRUE;
      END Overstrike;
      
      BEGIN
        Overstrike();
      END Overstrike.
      
      

2.3 Text Compression

Page 37

In 20th century computing everything is expensive, memory, persistent storage computational ability in CPU. If you were primarily working with text you still worried about running out of space in your storage medium. You see it in the units of measurement used in that era such as bytes, kilobytes, hertz and kilohertz. To day we talk about megabytes, gigabytes, terabytes and petabytes. Plain text files are a tiny size compared to must digital objects today but in the late 20th century their size in storage was still a concern. One way to solve this problem was to encode your plain text to use less storage space. Early attempts at file compression took advantage of repetition to save space. Many text documents have repeated characters whether spaces or punctuation or other formatting. This is what inspired the K & P implementation of compress and expand. Today we'd use other approaches to save space whether we were storing text or a digital photograph.

Program Documentation

Page


      PROGRAM
      
          compress    compress input by encoding repeated characters
      
      USAGE
      
          compress
      
      FUNCTION
      
          compress copies its input to its output, replacing strings
          of four or more identical characters by a code sequence so
          that the output generally contains fewer characters than the
          input. A run of x's is encoded as -nx, where the count n is
          a character: 'A' calls for a repetition of one x, 'B' a
          repetition of two x's, and so on. Runs longer than 26 are
          broken into several shorter ones. Runs of -'s of any length
          are encoded.
      
      EXAMPLE
      
          compress
          Item     Name           Value
          Item-D Name-I Value
          1       car             -$7,000.00
          1-G car-J -A-$7,000.00
          <ENDFILE>
      
      BUGS
      
          The implementation assumes 26 legal characters beginning with A.
      
      

Source code for Compress.Mod


      MODULE Compress;
      IMPORT In, Out;
      
      CONST
          TILDE = "~";
          WARNING = TILDE;    (* ~ *)
      
      (* Min -- compute minimum of two integers *)
      PROCEDURE Min(x, y : INTEGER) : INTEGER;
      VAR min : INTEGER;
      BEGIN
          IF (x < y) THEN
              min := x
          ELSE
              min := y
          END;
          RETURN min
      END Min;
      
      (* PutRep -- put out representation of run of n 'c's *)
      PROCEDURE PutRep (n : INTEGER; c : CHAR);
      CONST
          MAXREP = 26;    (* assuming 'A' .. 'Z' *)
          THRESH = 4;
      VAR i : INTEGER;
      BEGIN
          WHILE (n >= THRESH) OR ((c = WARNING) & (n > 0)) DO
              Out.Char(WARNING);
              Out.Char(CHR((Min(n, MAXREP) - 1) + ORD("A")));
              Out.Char(c);
              n := n - MAXREP;
          END;
          FOR i := n TO 1 BY (-1) DO
              Out.Char(c);
          END;
      END PutRep;
      
      (* Compress -- compress standard input *)
      PROCEDURE Compress();
      VAR
          c, lastc : CHAR;
          n : INTEGER;
      BEGIN
          n := 1;
          In.Char(lastc);
          WHILE (In.Done = TRUE) DO
              In.Char(c);
              IF (In.Done = FALSE) THEN
                  IF (n > 1) OR (lastc = WARNING) THEN
                      PutRep(n, lastc)
                  ELSE
                      Out.Char(lastc);
                  END;
              ELSIF (c = lastc) THEN
                  n := n + 1
              ELSIF (n > 1) OR (lastc = WARNING) THEN
                  PutRep(n, lastc);
                  n := 1
              ELSE
                  Out.Char(lastc);
              END;
              lastc := c;
          END;
      END Compress;
      
      
      BEGIN
          Compress();
      END Compress.
      
      

2.4 Text Expansion

Page 41

Our procedures map closely to the original Pascal with a few significant differences. As previously I've chosen aREPEAT ... UNTIL loop structure because we are always attempting to read at least once. The IF THEN ELSIF ELSE logic is a little different. In the K & P version they combine retrieving a character and testing its value. This is a style common in languages like C. As previous mentioned I split the read of the character from the test. Aside from the choices imposed by the "In" module I also feel that retrieving the value, then testing is a simpler statement to read. There is little need to worry about a side effect when you separate the action from the test. It does change the structure of the inner and outer IF statements.

Program Documentation

Page 43


      PROGRAM
      
          expand  expand compressed input
      
      USAGE
      
          expand
      
      FUNCTION
      
          expand copies its input, which has presumably been encoded by
          compress, to its output, replacing code sequences -nc by the
          repeated characters they stand for so that the text output
          exactly matches that which was originally encoded. The
          occurrence of the warning character - in the input means that
          which was originally encoded. The occurrence of the warning
          character - in the input means that the next character is a
          repetition count; 'A' calls for one instance of the following
          character, 'B' calls for two, and so on up to 'Z'.
      
      EXAMPLE
      
          expand
          Item~D Name~I Value
          Item    Name        Value
          1~G car~J ~A~$7,000.00
          1       car         -$7,000.00
          <ENDFILE>
      
      

Source code for Expand.Mod

MODULE Expand;
      IMPORT In, Out;
      
      CONST
          TILDE = "~";
          WARNING = TILDE;    (* ~ *)
          LetterA = ORD("A");
          LetterZ = ORD("Z");
      
      (* IsUpper -- true if c is upper case letter *)
      PROCEDURE IsUpper (c : CHAR) : BOOLEAN;
      VAR res : BOOLEAN;
      BEGIN
          IF (ORD(c) >= LetterA) & (ORD(c) <= LetterZ) THEN
              res := TRUE;
          ELSE
              res := FALSE;
          END
          RETURN res
      END IsUpper;
      
      (* Expand -- uncompress standard input *)
      PROCEDURE Expand();
      VAR
          c : CHAR;
          n, i : INTEGER;
      BEGIN
          REPEAT
              In.Char(c);
              IF (c # WARNING) THEN
                  Out.Char(c);
              ELSE
                  In.Char(c);
                  IF IsUpper(c) THEN
                      n := (ORD(c) - ORD("A")) + 1;
                      In.Char(c);
                      IF (In.Done) THEN
                          FOR i := n TO 1 BY -1 DO
                              Out.Char(c);
                          END;
                      ELSE
                          Out.Char(WARNING);
                          Out.Char(CHR((n - 1) + ORD("A")));
                      END;
                  ELSE
                      Out.Char(WARNING);
                      IF In.Done THEN
                          Out.Char(c);
                      END;
                  END;
              END;
          UNTIL In.Done # TRUE;
      END Expand;
      
      BEGIN
          Expand();
      END Expand.
      
      

2.5 Command Arguments

Page 44

Program Documentation

Page 45


      PROGRAM
      
          echo    echo arguments to standard output
      
      USAGE
      
          echo [ argument ... ]
      
      FUNCTION
      
          echo copies its command line arguments to its output as a line
          of text with one space
          between each argument. IF there are no arguments, no output is
          produced.
      
      EXAMPLE
      
          To see if your system is alive:
      
              echo hello world!
              hello world!
      
      

Source code for Echo.Mod


      MODULE Echo;
      IMPORT Out, Args := extArgs;
      
      CONST
          MAXSTR = 1024; (* or whatever *)
          BLANK = " ";
      
      (* Echo -- echo command line arguments to output *)
      PROCEDURE Echo();
      VAR
          i, res : INTEGER;
          argstr : ARRAY MAXSTR OF CHAR;
      BEGIN
          i := 0;
          FOR i := 0 TO (Args.count - 1) DO
              Args.Get(i, argstr, res);
              IF (i > 0) THEN
                  Out.Char(BLANK);
              END;
              Out.String(argstr);
          END;
          IF Args.count > 0 THEN
              Out.Ln();
          END;
      END Echo;
      
      BEGIN
          Echo();
      END Echo.
      
      

2.6 Character Transliteration

Page 47

translit is the most complicated program so far in the book. Most of the translation process from Pascal to Oberon-07 has remained similar to the previous examples.

My implementation of translit diverges from the K & P implementation at several points. Much of this is a result of Oberon evolution beyond Pascal. First Oberon counts arrays from zero instead of one so I have opted to use -1 as a value to indicate the index of a character in a string was not found. Equally I have simplified the logic in xindex() to make it clear how I am handling the index lookup described in index() of the Pascal implementation. K & P implemented makeset() and dodash().dodash() particularly looked troublesome. If you came across the function name dodash() without seeing the code comments "doing a dash" seems a little obscure. I have chosen to name that process "Expand Sequence" for clarity. I have simplified the task of making sets of characters for translation into three cases by splitting the test conditions from the actions. First check to see if we have an escape sequence and if so handle it. Second check to see if we have an expansion sequence and if so handle it else append the char found to the end of the set being assembled. This resulted in dodash() being replaced by IsSequence() andExpandSequence(). Likewise esc() was replaced with IsEscape() and ExpandEscape(). I renamed addchar() to AppendChar() in the "Chars" module as that seemed more specific and clearer.

I choose to advance the value used when expanding a set description in the loop inside of my MakeSet(). I minimized the side effects of the expand functions to the target destination. It is clearer while in the MakeSet() loop to see the relationship of the test and transformation and how to advance through the string. This also allowed me to use fewer parameters to procedures which tends to make things more readable as well as simpler.

I have included an additional procedure not included in the K & P Pascal of this program. Error() displays a string and halts. K & P provide this as part of their Pascal environment. I have chosen to embed it here because it is short and trivial.

Translit suggested the "Chars" module because of the repetition in previous programs. In K & P the approach to code reuse is to create a separate source file and to included via a pre-processor. In Oberon we have the module concept.

My Chars module provides a useful set of test procedures like IsAlpha(c), IsUpper(c), IsLower() in addition to the CharInRange() and IsAlphaNum(). It also includesAppendChar() which can be used to append a single character value to an end of an array of char.

Program Documentation

Page 56


      PROGRAM
      
          translit    transliterate characters
      
      USAGE
      
          translit    [^]src [dest]
      
      FUNCTION
      
          translit maps its input, on a character by character basis, and
          writes the translated version to its output.In the simplest case,
          each character is the argument src is translated to the
          corresponding character is the argument dest; all other characters
          are copies as is. Both the src and dest may contain substrings of
          the form c1 - c2 as shorthand for all the characters in the range
          c1..c2 and c2 must both be digits, or both be letter of the same
          case. If dest is absent, all characters represented by src are
          deleted. Otherwise, if dest is shorter than src, all characters
          is src that would map to or beyond the last character in
          dest are mapped to the last character in dest; moreover adjacent
          instances of such characters in the input are represented in the
          output by a single instance of the last character in dest. The
      
              translit 0-9 9
      
          converts each string of digits to the single digit 9.
          Finally, if src is precedded by ^, then all but the characters
          represented by src are taken as the source string; i.e., they are
          all deleted if dest is absent, or they are all collapsed if the
          last character in dest is present.
      
      EXAMPLE
      
          To convert upper case to lower:
      
              translit A-Z a-z
      
          To discard punctualtion and isolate words by spaces on each line:
      
              translit ^a-zA-Z@n " "
              This is a simple-minded test, i.e., a test of translit.
              This is a simple minded test i e a test of translit
      
      

Pascal Source

translit.p, Page 48

makeset.p, Page 52

addstr.p, Page 53

dodash.p, Page 53

isalphanum.p, Page 54

esc.p, Page 55

length.p, Page 46

The impacts of having a richer language than 1980s ISO Pascal and evolution in practice suggest a revision in the K & P approach. I have attempted to keep the spirit of their example program while reflecting changes in practice that have occurred in the last four decades.

Source code for Translit.Mod

MODULE Translit;
      IMPORT In, Out, Args := extArgs, Strings, Chars;
      
      CONST
          MAXSTR = 1024; (* or whatever *)
          DASH = Chars.DASH;
          ENDSTR = Chars.ENDSTR;
          ESCAPE = "@";
          TAB* = Chars.TAB;
      
      (* Error -- write an error string to standard out and
         halt program *)
      PROCEDURE Error(s : ARRAY OF CHAR);
      BEGIN
          Out.String(s);Out.Ln();
          ASSERT(FALSE);
      END Error;
      
      (* IsEscape - this procedure looks to see if we have an
      escape sequence at position in variable i *)
      PROCEDURE IsEscape*(src : ARRAY OF CHAR; i : INTEGER) : BOOLEAN;
      VAR res : BOOLEAN; last : INTEGER;
      BEGIN
        res := FALSE;
        last := Strings.Length(src) - 1;
        IF (i < last) & (src[i] = ESCAPE) THEN
          res := TRUE;
        END;
        RETURN res
      END IsEscape;
      
      (* ExpandEscape - this procedure takes a source array, a
         position and appends the escaped value to the destintation
         array.  It returns TRUE on successuss, FALSE otherwise. *)
      PROCEDURE ExpandEscape*(src : ARRAY OF CHAR; i : INTEGER; VAR dest : ARRAY OF CHAR) : BOOLEAN;
      VAR res : BOOLEAN; j : INTEGER;
      BEGIN
       res := FALSE;
       j := i + 1;
       IF j < Strings.Length(src)  THEN
          res := Chars.AppendChar(src[j], dest)
       END
       RETURN res
      END ExpandEscape;
      
      (* IsSequence - this procedure looks at position i and checks
         to see if we have a sequence to expand *)
      PROCEDURE IsSequence*(src : ARRAY OF CHAR; i : INTEGER) : BOOLEAN;
      VAR res : BOOLEAN;
      BEGIN
        res := Strings.Length(src) - i >= 3;
        (* Do we have a sequence of alphumeric character
           DASH alpanumeric character? *)
        IF res & Chars.IsAlphaNum(src[i]) & (src[i+1] = DASH) &
                  Chars.IsAlphaNum(src[i+2]) THEN
            res := TRUE;
        END;
        RETURN res
      END IsSequence;
      
      (* ExpandSequence - this procedure expands a sequence x
         starting at i and append the sequence into the destination
         string. It returns TRUE on success, FALSE otherwise *)
      PROCEDURE ExpandSequence*(src : ARRAY OF CHAR; i : INTEGER; VAR dest : ARRAY OF CHAR) : BOOLEAN;
      VAR res : BOOLEAN; cur, start, end : INTEGER;
      BEGIN
        (* Make sure sequence is assending *)
        res := TRUE;
        start := ORD(src[i]);
        end := ORD(src[i+2]);
        IF start < end THEN
          FOR cur := start TO end DO
            IF res THEN
              res := Chars.AppendChar(CHR(cur), dest);
            END;
          END;
        ELSE
          res := FALSE;
        END;
        RETURN res
      END ExpandSequence;
      
      
      (* makeset -- make sets based on src expanded into destination *)
      PROCEDURE MakeSet* (src : ARRAY OF CHAR; start : INTEGER; VAR dest : ARRAY OF CHAR) : BOOLEAN;
      VAR i : INTEGER; makeset : BOOLEAN;
      BEGIN
          i := start;
          makeset := TRUE;
          WHILE (makeset = TRUE) & (i < Strings.Length(src)) DO
              IF IsEscape(src, i) THEN
                  makeset := ExpandEscape(src, i, dest);
                  i := i + 2;
              ELSIF IsSequence(src, i) THEN
                  makeset := ExpandSequence(src, i, dest);
                  i := i + 3;
              ELSE
                  makeset := Chars.AppendChar(src[i], dest);
                  i := i + 1;
              END;
          END;
          RETURN makeset
      END MakeSet;
      
      
      (* Index -- find position of character c in string s *)
      PROCEDURE Index* (VAR s : ARRAY OF CHAR; c : CHAR) : INTEGER;
      VAR
          i, index : INTEGER;
      BEGIN
          i := 0;
          WHILE (s[i] # c) & (s[i] # ENDSTR) DO
              i := i + 1;
          END;
          IF (s[i] = ENDSTR) THEN
              index := -1; (* Value not found *)
          ELSE
              index := i; (* Value found *)
          END;
          RETURN index
      END Index;
      
      (* XIndex -- conditionally invert value found in index *)
      PROCEDURE XIndex* (VAR inset : ARRAY OF CHAR; c : CHAR;
          allbut : BOOLEAN; lastto : INTEGER) : INTEGER;
      VAR
          xindex : INTEGER;
      BEGIN
          (* Uninverted index value *)
          xindex := Index(inset, c);
          (* Handle inverted index value *)
          IF (allbut = TRUE) THEN
              IF (xindex = -1)  THEN
                  (* Translate as an inverted the response *)
                  xindex := 0; (* lastto - 1; *)
              ELSE
                  (* Indicate no translate *)
                  xindex := -1;
              END;
          END;
          RETURN xindex
      END XIndex;
      
      (* Translit -- map characters *)
      PROCEDURE Translit* ();
      CONST
          NEGATE = Chars.CARET; (* ^ *)
      VAR
          arg, fromset, toset : ARRAY MAXSTR OF CHAR;
          c : CHAR;
          i, lastto : INTEGER;
          allbut, squash : BOOLEAN;
          res : INTEGER;
      BEGIN
          i := 0;
          lastto := MAXSTR - 1;
          (* NOTE: We are doing low level of string manimulation. Oberon
             strings are terminated by 0X, but Oberon compilers do not
             automatically initialize memory to a specific state. In the
             OBNC implementation of Oberon-07 assign "" to an assignment
             like `s := "";` only writes a 0X to position zero of the
             array of char. Since we are doing position based character
             assignment and can easily overwrite a single 0X.  To be safe
             we want to assign all the positions in the array to 0X so the
             memory is in a known state.  *)
          Chars.Clear(arg);
          Chars.Clear(fromset);
          Chars.Clear(toset);
          IF (Args.count = 0) THEN
              Error("usage: translit from to");
          END;
          (* NOTE: I have not used an IF ELSE here because we have
             additional conditions that lead to complex logic.  The
             procedure Error() calls ASSERT(FALSE); which in Oberon-07
             halts the program from further execution *)
          IF (Args.count > 0) THEN
              Args.Get(0, arg, res);
              allbut := (arg[0] = NEGATE);
              IF (allbut) THEN
                  i := 1;
              ELSE
                  i := 0;
              END;
              IF MakeSet(arg, i, fromset) = FALSE THEN
                  Error("from set too long");
              END;
          END;
          (* NOTE: We have initialized our array of char earlier so we only
             need to know if we need to update toset to a new value *)
          Chars.Clear(arg);
          IF (Args.count = 2) THEN
              Args.Get(1, arg, res);
              IF MakeSet(arg, 0, toset) = FALSE THEN
                  Error("to set too long");
              END;
          END;
      
          lastto := Strings.Length(toset);
          squash := (Strings.Length(fromset) > lastto) OR (allbut);
          REPEAT
              In.Char(c);
              IF In.Done THEN
                  i := XIndex(fromset, c, allbut, lastto);
                  IF (squash) & (i>=lastto) & (lastto>0) THEN (* translate *)
                      Out.Char(toset[lastto]);
                  ELSIF (i >= 0) & (lastto > 0) THEN    (* translate *)
                      Out.Char(toset[i]);
                  ELSIF i = -1 THEN                        (* copy *)
                    (* Do not translate the character *)
                    Out.Char(c);
                    (* NOTE: No else clause needed as not writing out
      			     a cut value is deleting *)
                  END;
              END;
          UNTIL (In.Done # TRUE);
      END Translit;
      
      BEGIN
          Translit();
      END Translit.
      
      

In closing

In this chapter we interact with some of the most common features of command line programs available on POSIX systems. K & P have given us a solid foundation on which to build more complex and ambitious programs. In the following chapters the read will find an accelerated level of complexity bit also programs that are significantly more powerful.

Oberon language evolved with the Oberon System which had a very different rich text user interface when compared with POSIX. Fortunately Karl's OBNC comes with a set of modules that make Oberon-07 friendly for building programs for POSIX operating systems. I've taken advantage of his extArgs module much in the way that K & P relied on a set of primitive tools to provide a common programming environment. K & P's version ofimplementation of primitives listed in their appendix. Karl's OBNC extensions modules are described on website. Other Oberon compilers provide similar modules though implementation specific. A good example is Spivey's Oxford Oberon-2 Compiler. K & P chose to target multiple Pascal implementations, I have the luxury of targeting one Oberon-07 implementation. That said if you added a pre-processor like K & P did you could also take their approach to allow you Oberon-07 code to work across many Oberon compiler implementations. I leave that as an exercise for the reader.

I've chosen to revise some of the code presented in K & P's book. I believe the K & P implementations still contains wisdom in their implementations. They had different constraints and thus made different choices in implementation. Understand the trade offs and challenges to writing portable code capable of running in very divergent set of early 1980's operating systems remains useful today.

Compiling with OBNC:


          obnc -o entab Entab.Mod
          obnc -o overstrike Overstrike.Mod
          obnc -o compress Compress.Mod
          obnc -o expand Expand.Mod
          obnc -o echo Echo.Mod
          obnc -o translit Translit.Mod
      
      

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